For the most important controls I have them mapped onto the joystick, usually the same or identical location they are on the real aircraft. You can also click all the buttons inside the aircraft (or at least, all the ones with clickable cockpits, the FC3 ones dont have any) and operate it that way. For example, the F14 has some different hud modes, Cruise, AA, Take off, etc. So I select them via the buttons in the virtual cockpit. The mouse isnt easy to use when you are in BFM, but of course, thats probably true with someone trying to find a button in combat also. DCS are already working on integrating gloves, which might be an option for the future.
Some you simply cant replicate, so I just tip up the goggles so I can see out the bottom, and press the relevant key. Shift U for cat launch for example.
The other alternative is to use something like Voice attack. Ive not used this much because the mode sheet that was produced for the DCS F14 is a bit patchy, but the places where it was working, worked brilliantly. For example, in a dogfight I can tell my RIO 'Drop Tanks!' and he will pickle them off. Really useful. My main reluctance to use it is that Ive yet to overcome the stigma of talking to myself.
When you get used to the limitations, VR is fantastic. yes, mine fog up, yes, the distant view is not a patch on a monitor. But when you have your first furball, you will be amazed at the situational view you get. I have not tried track IR, but I cannot see it competing with it. Perhaps wait a couple of years till they manage to up the resolution and actually design them to operate with someone with glasses though....
Edited by Stuart Galbraith, 05 August 2019 - 0213 AM.
Enjoying the hell out of Growling Sidewinder channel. The rematch between the F-14 v Su-33 where their missiles hit each other was awesome. So was the MiG-29 v F-15 fight, where the F-15 pulls a 11 to 13 g maneuver to evade a missile.
North Caucasus is a mixed bag. There are parts of it they have done really well, such as the tunnel and the dam as you see. But they have simplified part of it. Ive actually put in the Soviet Air Defence system of the region (what can I say, I was bored) and it was saddening to see how many map features they left out. Perhaps just as well, i get slowdowns in multiplayer as it is.
On the positive side, ive discovered GCI by ground based radar systems is possible in the Mig21. Im impressed, previously Id heard you had to have an AWAC's in play to make that work.
On the other hand, 'they' also put a lot of extra features on the map, such as all the airfields and airbases. If you take a look at Google Earth, in reality these 'airbases' are little more than a collection of overgrown as well as broken slaps of concrete.