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Update 0.3.1


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#1 Marek Tucan

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Posted 20 April 2015 - 1148 AM

Hello there,

 

A preview of 0.3.1 is here.

 

Wonder how the A-140-J2 will play. Good training for NelRods I guess.

 

 

88608bf4-e75a-11e4-b9d1-3c4a92f70b14.jpg


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#2 sunday

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Posted 20 April 2015 - 1240 PM

Already saw the post in official forum. Thanks for the info. Nice to know.

 

But that thing is uglier than a KV5.  :D

 

Also, those rear 155s should have a range a bit larger than the current 5km of the same guns mounted in Yamato.


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#3 Fritz

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Posted 20 April 2015 - 1309 PM

Blast I don't think I'll have the Mogami in time...


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#4 Marek Tucan

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Posted 20 April 2015 - 1634 PM

Well, no rusk. Myoko will be basically like Mogami on top config, gun-wise, and at Tier VIII with improved barbettes Mogami's 155s will not be much to write home about.

 

Btw in relation to the new TK system, this suggestion really made me LOL:

 

 

almighty Dev , can you also implement the tittle "William D. porter" for those pink Teamkiller ? 

 

"Don't shoot, we're Republicans!"

:D


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#5 Max H

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Posted 20 April 2015 - 1720 PM

 

High-Tier Cruisers: As an experiment, cruisers Ibuki, Senjo, Baltimore, and Des Moines get the activated Maintenance and Repair feature previously available only to battleships. We’re going to track its use and effect on the game and we may continue to experiment with abilities.

 

So you can use battleships, or you can use fast battleships with amazing DPM that's easier to apply to the target?


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#6 FlyingCanOpener

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Posted 20 April 2015 - 1820 PM

Ssh! Don't stop them while they're making a mistake!


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#7 zaarin7

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Posted 20 April 2015 - 1850 PM

Can somebody please post on the official area that as far as the penalty is concerned sometimes accidents happen. I can't say how many times in WOT I've had a team mate move into my view just as I fired. In the ship game with time of flight at range on shells and time of travel on torps it's much easier to hit a friendly when they are close to the enemy.

 

On the other hand this is needed especially in WOT. All most every game of the 9.7 test I see somebody tagged 'RU' deliberatly shoot a friendly.


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#8 Fritz

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Posted 20 April 2015 - 1852 PM

I have never hit a friendly with gun fire so far. I think I only hit a friendly with torpedo once and that was totally his fault.


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#9 Harold Jones

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Posted 20 April 2015 - 2015 PM

I've hit a friendly once with a shot and sunk him, but the other 99% have been torp hits. I get about one own goal every couple days with torps, mostly on extreme range shots I shouldn't have taken.

Edited by Harold Jones, 20 April 2015 - 2016 PM.

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#10 Edmund

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Posted 21 April 2015 - 0832 AM

Bother I am way behind.  I am only at Teir 6 with Kongo.  Everything else is lower.  I Finally hit someone with a torpedo yesterday and it was an enemy.  I played a few games with my 25 yr old son (Thanks for the code).  He is better I think.  Problem I have is the time to play.  It is either Tanks or ships.  So clone me so I can play both. 


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#11 Fritz

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Posted 21 April 2015 - 0855 AM

Kongo is tier V :)


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#12 Colin

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Posted 21 April 2015 - 1021 AM

I started a a torp attack in a DD, as i turned, friendly torps launched from further away appeared and blew me up. I told the guy it was not his fault. The view range for friendly torps should be doubled to avoid unintentional TK


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#13 Harold Jones

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Posted 21 April 2015 - 1026 AM

As far as I know you can see friendly torps from the moment they launch, but they don't start beeping until they are fairly close in.


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#14 Fritz

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Posted 21 April 2015 - 1051 AM

One time when I was hit by a friendly torp the guy apologized later and I told him it was OK because we were in a pretty chaotic swirling engagement. I classified it as an unavoidable accident. These happen. But often the situation is such that the accident is completely avoidable if the shooter (or the victim, depending on the situation) paid a little more attention.


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#15 Colin

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Posted 21 April 2015 - 1220 PM

I have seen them far away before as well, but these just appeared after I turned and no friendly ship or aircraft nearby to have just launched them.


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#16 zaarin7

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Posted 21 April 2015 - 2142 PM

I was looking through the scope as I launched torps one game and a friendly moved into view just as I launched and I sank him.

 

In WOT that happens a lot, friendly moves into my shot space just as I fire gets hit.

 

In testing the 9.7 WOT I'm constanly seeing 'RU' tagged players blowing up other 'RU' players on the same side right from the start. What's up with that?


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#17 Harold Jones

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Posted 13 May 2015 - 0645 AM

It goes live today in the US ( server down 04:00-05:30 Pacific time) patch notes here http://worldofwarshi...pdate-31-notes/


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#18 sunday

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Posted 13 May 2015 - 0703 AM

No news on the EU server yet.

 

Edited:

 

Yes, there are some news, but somewhat hidden. Tomorrow is the day.

 

http://forum.worldof...__fromsearch__1


Edited by sunday, 13 May 2015 - 0706 AM.

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#19 Harold Jones

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Posted 13 May 2015 - 0734 AM

The patch is 2.6 GB, I'm guessing because all the new art assets.


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#20 Colin

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Posted 13 May 2015 - 0803 AM

downloading now on the NA server


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