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The Navy's Here!


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#1 Marek Tucan

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Posted 17 August 2016 - 1814 PM

Thehype is real... First RN branch was announced today... Crap, yesterday already :D at Gamescom:

http://worldofwarshi...ruisers-coming/

b22d1450-647e-11e6-b266-ac162d8bc1e4.jpg

 


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#2 Corinthian

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Posted 17 August 2016 - 1950 PM

LEANDER!!!!!!!!!!!!!!!!1!!!one


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#3 Allan Wotherspoon

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Posted 17 August 2016 - 2222 PM

Need some CA's and Didos to round out the selection...


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#4 Skywalkre

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Posted 18 August 2016 - 1011 AM

So differentiation between ships has always been an issue.  What's going to set the UK cruisers apart?  Why will folks want to play them outside of aesthetics/national fervor/etc.?


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#5 Marek Tucan

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Posted 18 August 2016 - 1342 PM

Wait and see ;) I guess they will be rather similar to Soviets, but judging from Campbeltown they might have usable torps .)


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#6 Colin

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Posted 18 August 2016 - 1558 PM

Campbeltown torps are a great area denial weapon


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#7 Corinthian

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Posted 18 August 2016 - 1824 PM

So differentiation between ships has always been an issue.  What's going to set the UK cruisers apart?  Why will folks want to play them outside of aesthetics/national fervor/etc.?

 

There will be a time when everything won't work because the crew is having tea.

 

:D


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#8 RETAC21

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Posted 19 August 2016 - 1122 AM

The Aoba effect strikes again, what's the point of going beyond tier VI if all you get is a slight improvement?

No County?

Who chooses classes to develop? I sudder for British aircraft carriers...
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#9 Colin

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Posted 19 August 2016 - 1254 PM

I hope one day for 2 Canadian Prem ships, HMCS Haida and HMCS Uganda/Quebec


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#10 John(txic)

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Posted 20 August 2016 - 1040 AM

Is this game any better than "Atlantic Fleet"?


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#11 zaarin7

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Posted 08 September 2016 - 2232 PM

What is "Atlantic Fleet?"


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#12 Corinthian

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Posted 08 September 2016 - 2241 PM

The only Atlantic Fleet game I am aware of is a mobile Android turn-based naval game that is awfully boring.


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#13 JW Collins

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Posted 09 September 2016 - 0134 AM

I strongly disagree with the awfully boring part. It's a great time-killer on a phone or tablet. A lot of detail too. Yet I'm sure the PC port suffers like most ports of mobile games.


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#14 John(txic)

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Posted 17 September 2016 - 0723 AM

Apologies for the late response.

 

This doesn't seem to permit me to past, so Google "Atlantic fleet killerfish games" and you should get the one I'm referring to.


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#15 Colin

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Posted 17 September 2016 - 1749 PM

it's not historical accurate, but it is fun


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#16 Harold Jones

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Posted 17 September 2016 - 1753 PM

The only Atlantic Fleet game I am aware of is a mobile Android turn-based naval game that is awfully boring.

Have to agree, I tried it and found it to be kind of a snooze fest, the strategic layer was ok, but having to fight the battles sim style made me dread actually having enemy contact.


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#17 zaarin7

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Posted 28 September 2016 - 2313 PM

Heard an announcement two days ago that the RN cruiser line was being delayed for recasting there role in the game.


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#18 Harold Jones

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Posted 29 September 2016 - 1025 AM

From a dev QA translated and posted on the Armored Patrol


Q: I think the question that’s bugging most of us is what the hell is going on with the British Cruisers.

A: The initial concept implied too much “HE-smoke-spam-click-click” meta gameplay, which we really don’t want to support more. We want each line to offer some unique experience rather than being clone of previous lines.

We are testing a new concept, the 2-nd edition didn’t show good results on production test, then we improved it and will tests 3-rd edition. For now, it seems to be much closer to what we want. I am not sure the line will be ready by 0.5.13, though. We’ll see.


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#19 RETAC21

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Posted 01 October 2016 - 1219 PM

Evidently they don't understand how ship development is interrelated between the nations.


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#20 RETAC21

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Posted 01 October 2016 - 1306 PM

Here is a possible tech tree:

 

scrap the following:

Emerald, replace with Hawkins - 9,750 tons, 30 knots, 7x 7.5-inch/45-Calibre BL Mk.VI in seven single shielded mounts;

Leander, replace with York - 8390 tons 6x 8 inch

Fiji replace with County - 10.000 tons, 8x 8 inch

Edinburgh with "Antrim" - 15,000 tons, with greatly improved subdivision over previous British cruisers and a main armament of nine 8-inch (203mm) guns. She would be armored against 8-inch shellfire (see below link)

Neptune with design 2/40: 21.500 tons, 12x 8inch; 12x 4.5 inch, 16x 2pdr, 8 torpedo tubes in 2 mounts. (see Warship 1997-1998, pg40)

Minotaur with "Shannon" - a 22,000-ton cruiser with the same high speed as the new heavy cruiser (33.5 knots) and an armament of a dozen 9.2-inch guns. (see below)

 

from here: http://www.avalanche...ZRNCruiser1.php


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