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Fallout 4 Thoughts?


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#321 Mr King

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Posted 18 July 2017 - 1435 PM

Lost ALL items containing adhesive, gears, aluminium and some others.

 

How did that happen? Random glitch? 


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#322 urbanoid

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Posted 18 July 2017 - 1734 PM

Went to Far Harbor and it wasn't there when I came back. Not resources themselves, as I didn't break them down, but all junk items containing the resources I mentioned. I browsed a few FO4 threads and some people have had similar problems (one even exactly the same), but there's no way to get it back.

 

I loaded the save 4 hours before it and took everything from Sanctuary to Red Rocket, where I don't have any settlers. I made a concrete wall and moved everything to to the roof, which is now guarded by few dozens of HMG turrets.


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#323 Mr King

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Posted 18 July 2017 - 1855 PM

That sucks, I have not experienced anything like that myself luckily. knock on wood 


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#324 urbanoid

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Posted 19 July 2017 - 0507 AM

At first I wanted to keep everything in a 'bunker' I made in sanctuary. Concrete walls, roofs, powered door disconnected from the generator when I'm not inside etc. I put all PAs and workshops (except the main one, which i walled off with another powered door) there, but I was still finding them inside after fast travel.


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#325 Stefan Fredriksson

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Posted 19 July 2017 - 1352 PM

I would like an option like; "restart at level X (since you already are at level Y), skip missions A, B, C and D, since you obviously know basic game controls already".
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#326 Fritz

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Posted 19 July 2017 - 1433 PM

At first I wanted to keep everything in a 'bunker' I made in sanctuary. Concrete walls, roofs, powered door disconnected from the generator when I'm not inside etc. I put all PAs and workshops (except the main one, which i walled off with another powered door) there, but I was still finding them inside after fast travel.

 

Walls basically don't work because the pathfinding AI will teleport NPCs through walls at the drop of a hat. I've observed it several times (just sat and watched how NPCs deal with obstacles). It's just Bethesda.


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#327 urbanoid

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Posted 20 July 2017 - 0101 AM

I figured out that much after fast traveling to the bunker and hearing : 'Strong hungry. Want someone to eat'.

 


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#328 Panzermann

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Posted 20 July 2017 - 0531 AM

 

At first I wanted to keep everything in a 'bunker' I made in sanctuary. Concrete walls, roofs, powered door disconnected from the generator when I'm not inside etc. I put all PAs and workshops (except the main one, which i walled off with another powered door) there, but I was still finding them inside after fast travel.

 
Walls basically don't work because the pathfinding AI will teleport NPCs through walls at the drop of a hat. I've observed it several times (just sat and watched how NPCs deal with obstacles). It's just Bethesda.

 


One of the most annoying things is, that raiders raiding your settlement spawn all over the place at random, so building walls is pretty useless. Better put automatic guns and patrols everywhere. I think there is a mod making raiders attack from outside the settlement as they should have in the first place. Good ideas, but faulty detail execution. :glare:


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#329 urbanoid

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Posted 20 July 2017 - 0636 AM

'Attack on Sanctuary Hills was an inside job!'


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#330 urbanoid

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Posted 21 July 2017 - 0219 AM

We hates Dima's memories! We hates it!


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#331 Mr King

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Posted 21 July 2017 - 0517 AM

We hates Dima's memories! We hates it!

 

Yeah that is probably one of the worst quests of the game. Doesn't help it is glitched. There are mods to skip it. 


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#332 urbanoid

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Posted 21 July 2017 - 0553 AM

I managed to make it after some time (which made me go to bed at 2 a.m.). YT helepd in finding the last relay (in the last memory). I made it mainly to get marine armor, it looks absolutely cool and its stats are quite OP.


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#333 Brian Kennedy

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Posted 21 July 2017 - 0839 AM

The Dima-memory thing was probably the least enjoyable thing I've ever done in a video game. Hated it.


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#334 Mr King

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Posted 21 July 2017 - 1316 PM

I managed to make it after some time (which made me go to bed at 2 a.m.). YT helepd in finding the last relay (in the last memory). I made it mainly to get marine armor, it looks absolutely cool and its stats are quite OP.

 

Kudos to you for your persistence. I spent an hour working on it before I hit up the interwebs and realized mine was glitched and that it was common experience. 


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#335 GARGEAN

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Posted 21 July 2017 - 1338 PM

Khm... Can't say that enjoyed it much, but surely can't understand so much hate.
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#336 Brian Kennedy

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Posted 02 August 2017 - 1756 PM

Weird question -- did anybody ever take Strong as a companion and do his quest? What was it? 


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#337 Mr King

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Posted 24 August 2017 - 1904 PM


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#338 Mr King

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Posted 30 August 2017 - 0504 AM

And the update for paid mods broke Fallout Script Extender. Now I can't play until that gets updated. 

 

Seems the community is about as happy as I am about paid mods. 

 

Td4NqQZ.png


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#339 Mr King

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Posted 30 August 2017 - 0519 AM

 


Edited by Mr King, 30 August 2017 - 0547 AM.

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#340 Panzermann

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Posted 30 August 2017 - 0805 AM

Cinco dolares for a bloody Power Armour Suit? Wow. Never been done before by like any bloody modder out there.

 

He didn't say anything about the game values of the new suit, is it imba for sales to pay-to-win players?

 

And dropping the shotgun right in the inventory is dumb. for that price I had expected a full integration into the game. e.g. The gun showng up in shops, random people carrying it etc.


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