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Steel Beasts Pro P E, Version 4.1

July 2019

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#121 Ssnake

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Posted 26 July 2019 - 0126 AM

The first downloads are ready.


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#122 Chris Werb

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Posted 27 July 2019 - 1251 PM

Once that you have captured the video stream, editing it on a Mac is easy. You just need to transport the data - e.g. with an external USB 3.0 disk drive.

 

That's the conclusion we reached :)


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#123 Chris Werb

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Posted 27 July 2019 - 1252 PM

 

Unfortunately I'm decorating this weekend... AAAARGH!!!


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#124 Ssnake

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Posted 27 July 2019 - 1417 PM

Looks like the mail was particularly fast for some people:

 

SB_.thumb.JPG.4683664b3ea4b806f62a3b8dba


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#125 Stargrunt6

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Posted 27 July 2019 - 1632 PM


The first downloads are ready.

 
Unfortunately I'm decorating this weekend... AAAARGH!!!

lemme help

https://youtu.be/in5H8Zg4jME
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#126 Ssnake

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Posted 27 July 2019 - 1730 PM


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#127 Ssnake

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Posted 29 July 2019 - 0240 AM

The complete download links, for now. Will change later today.


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#128 Chris Werb

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Posted 02 August 2019 - 1754 PM

The package still hasn't reached me. I think I read they were sent from the States? Via what method?


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#129 Ssnake

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Posted 02 August 2019 - 1929 PM

International Priority or something. The hold-up with shipments to the UK, trust me on that, is customs clearance. The parcel has been sitting at their location for a week now, probably, and might sit there for another four or five days.

 

Everyhing was delivered by last Friday to the local US Postal office some place in Texas. Add a day for local processing before it reaches the airport. Add half a day to fly to the one international freight hub  that connects to the UK ... say, Chicago or Atlanta. Then it's sitting there for half a day. Then it's flying for another half day to London (up to this point I'm working from experience with tracking info from past cases) where it probably (from here on it's speculation) arrived on Monday morning, 05:00 or so. Since about Monday 12:00 it's been in the hands of customs. They seem to work with a backlog of about 10...15 days which suggests that it might get released in time for delivery by next weekend.


Edited by Ssnake, 03 August 2019 - 0243 AM.

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#130 Chris Werb

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Posted 02 August 2019 - 2007 PM

Thank you, Ssnake.


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#131 Chris Werb

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Posted 03 August 2019 - 0616 AM

It turned up lunchtime. I'm going to have my head in the manual for a couple of weeks now. Absolutely brilliant.


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#132 Mr King

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Posted 05 August 2019 - 0253 AM

Ssnake this update is stupendous. Having a blast with it. You guys have brought this sim so far since I found the first Steel Beasts on a store shelf what nearly 20 years ago now? Something like that. 


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#133 Ssnake

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Posted 05 August 2019 - 0315 AM

Two years ago I realized that I'm in this business in my third decade now... :o


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#134 Chris Werb

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Posted 06 August 2019 - 1400 PM

I haven't done the uninstall and upload yet because I know I'll disappear into SB for weeks. Sadly I bought CMANO and never installed it for the same reason. (remembering workday evenings up until 4 am playing Harpoon 1)


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#135 Ssnake

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Posted 06 August 2019 - 1538 PM

Good choice. Patch 4.158 will be made available Thursday, so you can go straight for that one, then.


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#136 Chris Werb

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Posted 06 August 2019 - 1655 PM

Good choice. Patch 4.158 will be made available Thursday, so you can go straight for that one, then.

 

I can feel my powers of resistance waning. I watched a really good documentary about the early SAS in the N. African desert tonight and kept thinking how I could use routing, waypoints and some of the new softskins you've modelled to simulate a vehicular airfield attack.  I hope you eventually get around to creating some fixed wing aircraft, purely as set dressing/targets, but Mi-8/17 can stand in for the moment.


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#137 Ssnake

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Posted 08 August 2019 - 1053 AM

Expect version 4.159 later today.


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#138 Chris Werb

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Posted 18 August 2019 - 0906 AM

I have played a few test scenarios in 4.1 and, to be honest, I'm having trouble articulating how impressed and delighted I am. 4.0 was great, but the damage model in particular sometimes led to some strange outcomes. Not so in 4.1. The damage model, tracing the path and effect of each and every fragment that connects with any unit, is a wonder to behold. The sim is also much more atmospheric - dust, smoke (especially artillery delivered) and tracers are just so much better now. The new "bumpy" terrain, together with a bewildering array of new plants from light ground cover up to and including weird African trees, make for greatly increased realism and new and equally realistic tactical options.  Incoming tracer makes me want to duck! The new vehicles are beautiful things to behold. I never thought of an 8x8 truck with an ISO container on the back as a thing of beauty before. You could spend an afternoon just getting to grips with any of many remote weapon stations now represented in the game. I had fun putting different weapons on an MB3000, choosing the optical sights and ammunition natures for them. A LOT of work must have gone into the ammunition research alone. Lots of little tweaks have been made to the game - for example the ability to "nudge" a support weapon if your infantry set it up with a poor line of sight. Infantry in general appear much more willing to engage enemy armour than before. I really only scratched the surface of 4.0 and mostly just made my own little scenarios to blow the shit out of stuff. Both 4.0 and 4.1 are capable of so much more - some militaries use it for exercises up to Brigade/Battlegroup/RCT level.  I have no financial connection to ESimgames or to Nils so I'm as unbiased as it gets. If you have any interest in modern ground warfare, from counterinsurgency right up to peer-peer level conflict by first world nations, Steel Beasts is the simulation for you. 


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#139 sunday

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Posted 18 August 2019 - 0954 AM

Nice!


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#140 Chris Werb

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Posted 19 August 2019 - 1733 PM

One of the hallmarks of a truly excellent simulation is getting unexpected outcomes that actually make sense when you analyse them. A case in point. Believe it or not, SB now simulates sabot petals. Yesterday, I had a Leo2A7 engaging a T80U from very close range knock out a second T80U with a sabot petal hit in a vulnerable area, almost perpendicular to the armour. That possibility had never occurred to me.
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