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World of Tanks


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#21 Harold Jones

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Posted 15 September 2010 - 1204 PM

BY GOD it's hard to hit ANYTHING in this game, I just don't get it how people are killing me....

/R



You get better with practice, until you get the hang of it try using auto aim (right click target) for moving targets over 2 or 300 yards. Also, you can change ammo by hitting the corresponding button twice, the game always loads AP so to change to HE hit the 3 key twice, if you want to change what round gets reloaded after firing hit the corresponding key once and after you fire that round type will be loaded when you shoot. Use HE against targets that you have no hope of killing with AP, HE rounds have a chance to damage systems even if they don't penetrate, they also can start engine fires, finally they can do damage on a near miss. One of my favorite low tier vehicles is the Soviet AT-1 with the 76mm gun firing HE, it can one or two shot most of the stuff you are likely to run into and it has a fairly quick reload time.
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#22 Doug Kibbey

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Posted 15 September 2010 - 2233 PM

You get better with practice, until you get the hang of it try using auto aim (right click target) for moving targets over 2 or 300 yards. Also, you can change ammo by hitting the corresponding button twice, the game always loads AP so to change to HE hit the 3 key twice, if you want to change what round gets reloaded after firing hit the corresponding key once and after you fire that round type will be loaded when you shoot. Use HE against targets that you have no hope of killing with AP, HE rounds have a chance to damage systems even if they don't penetrate, they also can start engine fires, finally they can do damage on a near miss. One of my favorite low tier vehicles is the Soviet AT-1 with the 76mm gun firing HE, it can one or two shot most of the stuff you are likely to run into and it has a fairly quick reload time.


I finally got on and after getting my clock cleaned in the first two games, finally got a kill in the third and inflicted serious damage before my own death in the fourth. I found it takes three solid hits for a kill with my wimpy 37mm and ammo selection is definitely a factor.

So is flanking maneuvers while scanning 360 so you don't drive up into a platoon of enemy standing at parade rest off to your side while you're busy flanking a base. And real cover counts for a lot. Concealment, not so much, after you fire that first shot (see my signature...it's relevant here, too). And keep an eye out for routes that offer reasonable cover on approach and don't stay with "the pack" during approach or you're just gonna' all die together.
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#23 Tomi Sarvanko

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Posted 16 September 2010 - 0527 AM

BY GOD it's hard to hit ANYTHING in this game, I just don't get it how people are killing me....

/R


RTFM :)

There is accuracy circle in the sight. When you move or pivot the turret the accuracy circle gets bigger.
Then you have to wait for few seconds to get it smaller and the shot ll be more accurate. (inside the small circle).

I started SPG career with Bison. Fun little artillery duel game in the game. You have to be very careful or the counter battery ll get you.
I always first try to spot the enemy's artillery muzzle flashes and knock out their SPG:s.
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#24 Mistral

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Posted 16 September 2010 - 0934 AM

Had a feeling last night of what it was like going against a KV1 with a Mk3. Near the end of the battle there were 4 of us left with mk3s and one KV1 for the other side. He was immobilised in a village, we took positions all around him and hammered him. Those messages that my shots were not penetrating while the turret was moving slowly towards me were quite unerving :unsure:

Had another game with 4 kills and another 3 damaged to my credit. I mostly die though :lol:

Edited by Mistral, 16 September 2010 - 0934 AM.

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#25 Doug Kibbey

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Posted 16 September 2010 - 1157 AM

I'm finally surviving some games. (No, not by running other way). I have been picking likely avenues of attack on base and hiding in ambush a couple hundred meters or so out, firing, and running from bush-to-bush or building-to-building. Not a lot of kills that way, but damage to other guy credits, and at least I'm still "in battle" when it's over.

It is possible to fire on the move and get hits when they're 100 meters out, or a little more.
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#26 Doug Kibbey

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Posted 16 September 2010 - 1728 PM

How's the realism? :lol:


Shall I tell you about my 4,200 meter kill of a Pz. VI with my 37mm?
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#27 Hittite Under The Bridge

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Posted 16 September 2010 - 1843 PM

Shall I tell you about my 4,200 meter kill of a Pz. VI with my 37mm?

Does it need a Shillelagh?
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#28 Harold Jones

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Posted 16 September 2010 - 2103 PM

How's the realism? :lol:

Tons of people I know are playing this, guess it's time to jump on the bandwagon....

I still have access to a ventrillo server if you guys want to get a game going with some VOIP sometime too.



If you want realism buy Steel Beasts. :)

This is more arcade than simnet, but it is fun and you can actually do fairly well by doing things that a real tank would do. Of course you can also do fairly well by charging in like a spaz at full speed in your Leopard light tank at 60 mph, at least for the 2 or 3 minutes you will survive. But the game is designed to allow you to hop right into another battle, but with a different tank since the one that just got killed will be locked until the battle ends.
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#29 EchoFiveMike

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Posted 16 September 2010 - 2108 PM

J

BY GOD it's hard to hit ANYTHING in this game, I just don't get it how people are killing me....

/R

Level up your gunner. Otherwise you'll never hit anything. S/F....Ken M
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#30 Doug Kibbey

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Posted 16 September 2010 - 2245 PM

If you want realism buy Steel Beasts. :)

This is more arcade than simnet, but it is fun and you can actually do fairly well by doing things that a real tank would do. Of course you can also do fairly well by charging in like a spaz at full speed in your Leopard light tank at 60 mph, at least for the 2 or 3 minutes you will survive. But the game is designed to allow you to hop right into another battle, but with a different tank since the one that just got killed will be locked until the battle ends.


How do I "buy" another (upgraded) tank? I have the in-game currency, but even after I "research" a vehicle, when I go to "buy a tank" from bottom of "garage" screen (and I now have three "buy a tank" buttons), when I press that, I get a bunch of tanks displayed (of which two are "in budget) but the "purchase" button beside them is not illuminated or clickable.

So far, ambush tactics on defense are working best for me. Got my first "double kill" in a game tonight.
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#31 Harold Jones

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Posted 16 September 2010 - 2326 PM

Doug, there's an option on the left side to display only researched vehicles. Try clicking that, you should be able to buy anything you have researched. If it is a premium tank (one you buy for gold), you don't have to research it just pony up the gold (not credits).

Jason, I recognized the sarcasm hence the smiley after my comment. The internet really needs a sarcasm tag.
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#32 Tomi Sarvanko

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Posted 17 September 2010 - 0248 AM

Had a feeling last night of what it was like going against a KV1 with a Mk3.


You have to shoot to the gun of that KV just like in real life. ;)
I could not find that picture of KV with multiple hits in the gun.
http://www.armchairg...Z64_KV_1scr.jpg

Now in my garage: BT2, A20 (76.2mm) and BisonII.

The hit scars and penetrations are modeled very nicely in the game. Here some IRL examples:
http://bkpforums.com...php?f=54&t=3117

Edited by Tomi Sarvanko, 17 September 2010 - 0250 AM.

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#33 Mistral

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Posted 17 September 2010 - 0854 AM

You have to shoot to the gun of that KV just like in real life. ;)
I could not find that picture of KV with multiple hits in the gun.
http://www.armchairg...Z64_KV_1scr.jpg

Now in my garage: BT2, A20 (76.2mm) and BisonII.

The hit scars and penetrations are modeled very nicely in the game. Here some IRL examples:
http://bkpforums.com...php?f=54&t=3117


I tried to do that but I was not sucessful :lol:
I find some of the battles to be very boring as all is over in a couple of minutes. Sometimes you get two teams who try to take it slowly and do not charge each other, then things are interesting.

It all depends on the players. Oh and I hate artilery units :angry: They are like snipers, you are moving along and then boom you are a smoking wreck:lol:

Edited by Mistral, 17 September 2010 - 0854 AM.

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#34 Phalanx

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Posted 17 September 2010 - 1257 PM

I bought a BT-7 the other day, and I'm thinking that may have been a mistake. O.o It seem to have moved me into the 'big leagues' in matchmaking. Not sure why... But now I regularly find myself up against mediums and heavies, with only one or two other light tanks on the map. The best I can do is find a safe hiding spot as even flank and rear shots don't seem to do any damage.

Seems kind of odd... with my previous tanks, matchmaking always seemed to be against tanks no more than one size class bigger or smaller. I never found myself squaring off against anything bigger than one of the low-level mediums prior to this... now it's Tigers, ISes and Panthers everywhere...
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#35 Doug Kibbey

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Posted 17 September 2010 - 1418 PM

It's very interesting to pursue some avenue of possible attack against your position (when everyone else on your team has gone off elsewhere) and you find, disconcertingly, that you were right. Nothing like coming 'round a bend or out of the trees on your own to find 3-4 bad guys coming right at you, and no one's got your back.

Ahhh...the life* of a scout.


*Which can be measured in 5-10 second increments in that situation.
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#36 EchoFiveMike

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Posted 17 September 2010 - 1420 PM

Yeah but with a 76.2, 57mm or even a 50 L42 you can at least take some with you. Or I just do a drive by @40kmph and hope I can drive through. Need more money to upgrade gunner, commander and loader S/F.....Ken M
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#37 EchoFiveMike

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Posted 17 September 2010 - 1427 PM

You're using a LT or MA-1, right? The bottom tier class is bogged down. With even a 2nd tier tank I wait maybe 20-40 seconds for pickup, tops. Gotta pay dues, I guess. S/F....Ken M
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#38 bojan

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Posted 17 September 2010 - 1454 PM

E5M, you are E6M in the game?

T-28 with 85mm gun is serious - first time you can kill things with one hit (other then LT and MS-1). Got so far T-28, AT-1, Pz-IIIa, Wespe and SU-26. My favourite? SU-26 with 122mm howitzer. 150-152mm loads for ages, 76mm is utter crap.

Edited by bojan, 17 September 2010 - 1454 PM.

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#39 EchoFiveMike

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Posted 17 September 2010 - 1456 PM

Yep, are you bojan, in game? Think I saw that last night. Currently running T26 with long 45mm and a IIIA with 50mm/L42. Building money. S/F.....Ken M
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#40 Doug Kibbey

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Posted 17 September 2010 - 1502 PM

Was this after you waited about 5 minutes to get into a game and drove around another 5 minutes at a whopping top speed of 11 kph? I think they captured the wrong realism elements :lol:


That actually exactly described my experience up until today. Game starts have been about 30 second waits for me now, and there are, on average, some 50 folks "in line" as opposed to 150 on previous days. Maybe my experience level has bumped me to another tier. Up until yesterday it was all just two types of tanks (the two light thingies). Today it's a good mix of heavies*, med*. and lights with SP and other.

All the more reason to bushwhack 'em from behind...I have to pump several shells in anything to kill it, or wait for someone else to finished off a tank I damaged.
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