Yeah, sorry, my bad.
They also have rather thoughtfully put a whole section in place for reports relating to the Soviet navy, and there is some quite interesting stuff on there.
I've put about a dozen hours into this game, and while it's not too shabby IMHO I'd wait for a sale if I had to buy it again. The '68 campaign/s are freaking hard. The MK.37's are just too slow to engage some targets at greater than suicidal range and the UI isn't really set up to get the best out of dumb torps that have the legs, so there's a pretty high skill factor. The '84 period is almost the opposite, MK.48 are very reliable killers, do you job properly and nothing will survive or lay a glove on you in the process - do it wrong and you end up sunk, so its a bit binary in that sense.
I'm getting better, the hardest thing being to break my old WWII/DE boat habits of seeing 5 knots and 500 feet as natural limits. You can get it all done at 5 knots but it takes a bloody age.
I think the 1984 scenario was a mistake. They would have done better to have set it in 1988, when everything was a quiet as a whale fart. I can understand why they wanted an Able Archer scenario, but its a bit wacky they still have Whiskeys and Foxtrots almost exclusively as DE's when by that time they would have been transitioning ot Kilos which would do an awful lot better.
The 1968 campaign is easier than it needs to be. For one thing Im convinced the Mk37s of that period (at least the submarine launched ones) didnt have wire, that seemed to be only the ship launched ones. They have also downrated the speed of the November. So imagine what its like when its modded, trying to kill a November that can do about 30 knots with a Torpedo that is only that speed when active, and which isnt even wire guided. The only reliable ways are shooting him in the ass, or on the nose at point blank range, at which point its starting to get very Tom Clancy. Badly needs an SUBROC or an ASTOR to balance things up, which is presumably why they reduced the speed of the November, to actually give any chance at all of killing the bugger.
Yeah I take your point, its probably worth a punt during a sale. At least until they get everything fixed. Still the most fun ive had in a boat since SHIII though.
Edited by Stuart Galbraith, 04 August 2017 - 0208 AM.