Definitely still at an early point of evolution. Latest additions were civilian/neutral ships which will show up in about every mission along with big friendly whales, so you have more work identifying targets and to use a little more care to not blow them up with a stray torpedo. Not sure if that would result in penalties; I recent killed a Partizan-class transport that was shown as hostile red rather than neutral green around an Oscar, but it wasn't listed in the AAR, so at best probably was a legitimate target but not part of the mission. It's probably in preparation for playing the Soviet side, where allied convoys would be a natural target; still lacking Western surface combattants as escorts though.
Torpedos will home on, but not hit whales, so they're kind of a biological MOSS. I'm packing even more of the latter now since I note that enemy counterattacks have become much more aggressive; Soviet skippers will fire quicker and more torpedos, and steer them, too. Another change is the addition of seaweed in littoral waters which actually seems to have an effect on sonar; you can hide in it, but will also lose contacts yourself if getting close to the bottom.
It remains a successor to the old "Red Storm Rising", a very playable mix of simulation, campaign and action while not emphasizing any of those factors too much. In particular, staying general on the simulation aspect should allow further expansion to more units and parties fairly easily. I think if they get around to making the Soviet side playable (there are already mods for that of course) and introduce British and French subs as suggested, too, it will increase the fun a lot, and exponentially if they manage the intended multiplayer mode. There is also word of a present-day Pacific campaign vs. China.
If I was to phrase impertinent wishes, I would like diesel boats to become playable, too, which would realistically mean to include fuel and air as additional ressources to keep in mind, and possibly snorkeling. There are already Soviet diesels of course, but in addition to British Oberons and French Daphnes and Agostas you could then also have Dutch Dolfijns and Zwaardvis plus German, Danish and Norwegian Type 205/206/207s. I really want to creep around the shallows of the Baltic, where nukes have no business.
Of course at that point there would be really no reason to not make surface units playable, too, with onboard aircraft guided around by waypoints like torpedos are now ... so you're crossing into "Strike Fleet" territory there, another 80s classic. At the extreme, I could see Atlantic and Pacific campaigns each in 1968, 1984 and present day, both single- and multiplayer-capable with submarine and surface units on either side. So lots of potential, but it would supposedly take lots of time to get there, too.
Edited by BansheeOne, 10 January 2018 - 1140 AM.