Jump to content


Photo

Dcs F-14


  • Please log in to reply
30 replies to this topic

#21 Stuart Galbraith

Stuart Galbraith

    Just Another Salisbury Tourist

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 50,092 posts
  • Gender:Male
  • Location:Eloiland

Posted 23 January 2019 - 0738 AM

Nouvelle Phénomène sings in French, but they are not French. The band's members are from Budapest.

 

Currently, I am learning the AJS-37, the previous plane by the F-14 developer Heatblur. It really surprised me, the avionics are very impressive, considering that the AJ-37 (S denotes the later software upgrade) entered service in 1972 and was developed by tiny Sweden.

 

Thanks for that, I could find frustratingly little about them on the internet. They only seem to have had one album out, which is inconceivable to me. They are just too damn good.

 

Ive not got the Viggen, but Ill probably get it on a sale sometime. Thus far ive got the,

 

AV8B. Which is possibly the most fun ive had in a sim, completely violating the rules of aerodynamics.  Its easy to learn, in fact turning it on is a doddle. Mastering it takes much longer, and im still far from it.

Mig21. Still being developed, still bugged, but still one of the most impressive simulations of an Eastern Bloc fighter aircraft ive seen.

Flaming Cliffs's. But I only fly the Mig29 and the F15 regularly, which imho are the best on the pack. The Mig29 is fun to fly online, but its lack of decent BVR capability is a real downer at times. If you can get wvr, you are going to win most times.

Spitfire. Still the best flight model of a spitfire ive flown

ME109. Still dont think they make the take offs and landings tricky enough, but a hell of a lot of fun.

Mustang. Fun. Dont like it as a much as a spitfire, but its a lot more solid for dive attacks, and the rockets are hilarious.

L29. A useful trainer for getting used to Soviet avionics.

Huey. Because, its a huey. And about the best helicopter sim ive ever flown. Of all the modules, its done the most to make me a better virtual pilot. If you arent any good, you buy the farm every damn time you take off. :)

Mi8. I like less because it flies like a london bus with a rotorhead on it. OTOH, the amount of weaponry you can hang on it is obscene, and the campaign for it is very interesting indeed (based on the Georgian campaign).

 

 

Of all of them, the best for me is the AV8B, with possible the spitfire and Mig21 in level pegging in second place. In fact, if there a single DCS module id encourage everyone to buy, its the AV8B. Its just brilliant in every where, particularly when used in a freeware campaign some guy set in the nellis range.


Edited by Stuart Galbraith, 23 January 2019 - 0739 AM.

  • 0

#22 Daan

Daan

    Member

  • Members
  • PipPip
  • 1,959 posts
  • Gender:Male
  • Location:Where both sea and skies are grey.

Posted 23 January 2019 - 0916 AM

Over time I acquired most of the modern aircraft, mostly during sales. As I do not have too much time, I have only tried a few and played some enjoyable campaigns. So far, no multiplayer experience.

 

- The Mirage 2000C. My 1st DCS aircraft (after the Ka-50 years back) and surely the prettiest thing in the DCS universe. An evolutionary design from the earlier French deltas and their late 70s / early 80s take on 'modern' avionics, combined with old features like the archaic Dassault system of closing the canopy. The developer Razbam has close contacts with the FAF and has promised a big update for 2019. It is still in beta and the hydraulic system has not been modeled. The training missions weave seamlessly into the introductory campaign in Georgia, which was made by Baltic Dragon. The Red Flag campaign by the same author is very atmospheric. Of course, the Mirage is not competitive with more modern aircraft, especially in BVR. In the campaigns you have to fight against F-14s and, at one time, you are jumped on by a pair of MiG-31s, which was quite hair raising, as these aircraft out range your little Mirage by far. (Got a guns kill on a F-14 :-)).

 

- F-5E. Fun simple aircraft with a really quick start-up and a well-laid out cockpit. Analog flight controls so it requires lots of trimming, otherwise easy to learn and fly. Only very basic TACAN navigation. Though small, the plane can carry a lot of A-G ordnance, but has no method of aimed delivery other than manually dialing in the gun sight and flying according to strict parameters.The paid BFM and AFM campaigns are repetitive and really hard. The brief user made Cordovia campaign was interesting, especially the final mission.

 

- MiG-15bis. Thoroughly modeled aircraft, including all hydraulics and subsystems. Old Soviet style of cockpit design with circuit breakers everywhere and a bizarre positioning of the radio receiver and transmitter, behind the pilot's seat. The navigation equipment is basic and provides no more than a bearing to a radio beacon, but the system is interesting to operate nonetheless. Its armament is powerful, but also quite pathetic with very low muzzle velocity for both the 23 and 37 mm cannon, just a handful of shells and its primitive gunsight (shared by the L-39) can only be configured for the 23 mm cannon and blocks your forward vision. The plane was designed as a high altitude bomber interceptor and therefore climbs fast, but is a rather poor dogfighter and has poor range without external fuel tanks. The MiG is utterly unable to take any damage, generally with the engine flaming out soon afterwards. The completely fictional Museum Relic campaign is relatively OK, but after two attempts I still have not been able to pass the final long mission. The upside is that the aircraft is easy to learn and fly, so you can fly the campaign or MP without much prior investment.

 

- L-39. Underpowered Soviet lead in jet trainer with a cockpit filled to the brink with circuit breakers. Technologically on par with the MiG-15bis, except for its more modern navigation suit, though without INS. The paid Kursant campaign is hard, but a few days ago I managed to pass mission 1 after the previous six failures or so made me scream at my PC. The weapon controls panel on the armed L-39AZ variant is overly complicated. 

 

- AJS-37 Viggen, ground and ship attack version. I only started with this aircraft a few days ago. The plane has a cockpit and avionics design philosophy radically different from that of American and Soviet aircraft, but it works surprisingly well. Supposedly the most advanced aircraft in Europe prior to the introduction of the Tornado, it is easy to see why. Contrary to contemporary aircraft such as the MiG-21bis/23BN/27, SU-17, F-4 or F-5E it is able to deliver dumb ordnance with a surprising degree of accuracy. Moreover, several guided and 'smart' weapons are available. Great sounds. I have not tried the campaigns yet.

 

Flying the MiG-15bis and L-39C in DCS really made me doubt the theory propagated by The Guardian that a Belgian mercenary pilot shot down the DC-6 carrying UN secretary general Dag Hammarskjöld in 1961 whilst flying an even more primitive Fouga Magister from a rough airstrip 200 km away in total darkness. No INS/GPS, no radio beacon, no ground radar, no radar on the plane and then supposedly using a jury rigged 'cannon' and search lights.


Edited by Daan, 23 January 2019 - 1057 AM.

  • 0

#23 Stuart Galbraith

Stuart Galbraith

    Just Another Salisbury Tourist

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 50,092 posts
  • Gender:Male
  • Location:Eloiland

Posted 24 January 2019 - 0329 AM

I really must get the Mig15, though I must admit im holding out for a long rumour Mig17, which is more my bag.

 

I did get the Mirage on a sale, but ive yet to really fly it to the degree it warrants. It handles nice, dont really like the Semi Active missile though. Seems very sub-sparrow.


  • 0

#24 Daan

Daan

    Member

  • Members
  • PipPip
  • 1,959 posts
  • Gender:Male
  • Location:Where both sea and skies are grey.

Posted 24 January 2019 - 0616 AM

Definitely subpar compared to the AIM-7M and R-27 as modeled in the game. The Mirage's radar is also easy to notch. This makes the Red Flag campaign an interesting experience.

With the R-530D you will have to wait for optimal launch conditions (TIR in HUD) before pressing the trigger.

In addition, the Magic II is inferior to the AIM-9M given its much shorter range.
  • 0

#25 Stuart Galbraith

Stuart Galbraith

    Just Another Salisbury Tourist

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 50,092 posts
  • Gender:Male
  • Location:Eloiland

Posted 24 January 2019 - 0620 AM

I also found it a more complicated cockpit layout. I think I said before I couldnt get my head around the INS system, but equally having to use so many switches to get the weapons system to work was also despiriting. Ill probably try again with it someday, but its not as easy to get into and boot up as say, the AV8B is. Even the Mig21 is easier. All that said, a nice flyer, and comparatively easy to land.


  • 0

#26 Daan

Daan

    Member

  • Members
  • PipPip
  • 1,959 posts
  • Gender:Male
  • Location:Where both sea and skies are grey.

Posted 24 January 2019 - 1316 PM

Complicated cockpit? No, it is just different and older than the newer US aircraft in DCS with lots of dials and less functionality, the latter of which also makes it easier to learn (like the MiG-15bis). The INS takes getting used to. I recommend playing the campaign included in the module which forces you to do a manual start-up each mission and requires you to be able to add coordinates in flight sometimes. When the INS is aligning itself you can make the clock go faster by pressing Left Control+Z (normal time is Left Shift + Z). During the aligning process you can also type in the altitude of each waypoint into the INS as well as adjust the IFF system and tell the crew chief to load more flares. You will probably be pleasantly surprised when I tell you that the INS of the expected F-14 also has an alignment time of 8-9 minutes. 

 

I have all the radar and weapons buttons mapped to my Warthog throttle and stick, which makes engagements easier.


Edited by Daan, 24 January 2019 - 1317 PM.

  • 0

#27 Stuart Galbraith

Stuart Galbraith

    Just Another Salisbury Tourist

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 50,092 posts
  • Gender:Male
  • Location:Eloiland

Posted 24 January 2019 - 1331 PM

Complicated cockpit? No, it is just different and older than the newer US aircraft in DCS with lots of dials and less functionality, the latter of which also makes it easier to learn (like the MiG-15bis). The INS takes getting used to. I recommend playing the campaign included in the module which forces you to do a manual start-up each mission and requires you to be able to add coordinates in flight sometimes. When the INS is aligning itself you can make the clock go faster by pressing Left Control+Z (normal time is Left Shift + Z). During the aligning process you can also type in the altitude of each waypoint into the INS as well as adjust the IFF system and tell the crew chief to load more flares. You will probably be pleasantly surprised when I tell you that the INS of the expected F-14 also has an alignment time of 8-9 minutes. 

 

I have all the radar and weapons buttons mapped to my Warthog throttle and stick, which makes engagements easier.

 

Problem is, im getting increasingly used to working with a VR helmet. So finding some of these keys whilst im head down is a bit of an issue. Im less worried about the F14, since I think you can get the backseater to do it for you.


  • 0

#28 Daan

Daan

    Member

  • Members
  • PipPip
  • 1,959 posts
  • Gender:Male
  • Location:Where both sea and skies are grey.

Posted 24 January 2019 - 1345 PM

Yeah, I always freeze TrackIR zoomed in when aligning the INS, entering the altitudes or offset points and setting up the IFF. ^_^


  • 0

#29 Stuart Galbraith

Stuart Galbraith

    Just Another Salisbury Tourist

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 50,092 posts
  • Gender:Male
  • Location:Eloiland

Posted 24 January 2019 - 1405 PM

There is a nice zoom feature in VR in DCS, but I think I probably ought to set it up with a switch rather than a button so it locks. But even then, you still have to use the mouse to adjust it. Some DLC is easier to use that than others.

 

The Mirage is a nice module, I just lacked the interest to really get into it. But i probably will. It took me some time to really get around to being serious with the Huey. I can plant it on the back of Destroyers now.


  • 0

#30 Stuart Galbraith

Stuart Galbraith

    Just Another Salisbury Tourist

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 50,092 posts
  • Gender:Male
  • Location:Eloiland

Posted 11 February 2019 - 1256 PM

The manual just dropped. Its an online Wiki style example, and its really rather good.

http://www.heatblur....nual/index.html


  • 0

#31 Stuart Galbraith

Stuart Galbraith

    Just Another Salisbury Tourist

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 50,092 posts
  • Gender:Male
  • Location:Eloiland

Posted 11 February 2019 - 1322 PM

Oh, and some of the training videos have also come out.


  • 0




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users