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#81 Skywalkre

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Posted 29 December 2017 - 1431 PM

It's just frustrating to see the games I want to play be warped over time.  Not sure if the ones that interest me are easier to do that to or I've just been unlucky.


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#82 Colin

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Posted 29 December 2017 - 1603 PM

You suffer from high expectations, I suspect the lose of players is mostly natural in a gaming industry busy introducing new stuff to kids with 15 second attention spans.


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#83 Skywalkre

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Posted 29 December 2017 - 2155 PM

You suffer from high expectations

Painfully accurate and I still haven't learned my lesson over all these years (though it was a wonderful trait to have while in the Army... I still kick myself every so often for not staying in).

 

Regarding the game I've almost completed my withdrawal to mid-tiers.  Have the T71 DA, Jackson(90), Hellcat(76), 30.02 M, and Rhm all set up with crews.  Working on the Tiger P and should have the 100.01 P by this weekend.  Own the Nashorn, St. Emil, SU-152, and ISU-152 but no crews yet.  Will likely send my 2 Russian tier 10 med crews down to those TDs.  Own the JgPanther to work towards the JgP2 but no crew.  I basically have no more good crews on the German side.   Despite having 20k games and lots of tier 10s I have no idea why I don't have more decent crews.

 

Also picked up the 36.01 H to try out the Waffe gun.  Second game in it tonight picked up an Ace badge on the tank.  I spent some time the last few days using tanks.gg's list feature to look at mid tier tanks for best silver pen, dpm, aim time, dispersion, and shell speed.  In short was looking for the best guns to compensate for not wanting to throw gold.  Shock, surprise that most of the ones that stuck out were TDs (the Waffe was one of the exceptions).

 

Using that website a few other options popped up that I hadn't considered.  The autoloader Skoda, the A-43 with the 57, and the Ikv 65 II.  All were at tier 6.  I don't have credits (or crews) to look into them right now but may down the line.  Unfortunately for tier 7 and 8 most of the top returns at the parameters I was looking at were all premiums.  :glare:


Edited by Skywalkre, 29 December 2017 - 2212 PM.

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#84 toysoldier

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Posted 30 December 2017 - 0002 AM

IDK, IMO if something gives you grief you should get rid off it, especially if they are something as trivial as a computer game.


Were we rational about it, yes...
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#85 bojan

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Posted 30 December 2017 - 0451 AM

So basically split between "This sucks" "I like the way this sucks" and "I wish it would suck some more" from the Infantry / Marines / SF joke :)


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#86 Mistral

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Posted 30 December 2017 - 0934 AM

I am in it since closed beta, I do not own a single tier 10 tank and only one tier 9. Never paid a single cent but still find it enjoyable for a few games each day. Must have over 20k games mostly tiers 5 to 8. I play because its fun not to grind to something better.

I understand the power creep and frustration that cones with it but life is too short to be bothered by it. I stopped playing Warships because the game was not fun any more with the machinegun ships, and have a ton of other games to choose from.
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#87 Skywalkre

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Posted 10 January 2018 - 1022 AM

So basically split between "This sucks" "I like the way this sucks" and "I wish it would suck some more" from the Infantry / Marines / SF joke :)

Eh, not quite.  Though to be fair I always did enjoy good training which usually was an unpleasant experience to many... but how else do you get anything meaningful out of it?

 

Colin was right - I suffer from high expectations for WG and my fellow players.  For WG it's not like the servers were going to close down if they didn't introduce all these OP2W premiums.  Those and the shift to fantasy armor levels at high tiers, forcing more gold spam, were simply moves made to make money at the expense of good gameplay.  For players the expectation that they should be upset about this and that they'd be willing to learn and get better has clearly been shown to be a fantasy.

 

As for recent gaming experiences... the VK 100.01 P has turned out to be a dud so far.  Amazing armor if you use it correctly but the stigma around it means basically everyone I run into just loads gold (and the turret is extremely weak when that happens... you have no room for error when positioning it for deflections).  I retreated down to these tiers to get away from that.  I may actually throw the crew back into the Tiger P since I barely ran into gold spam in that.  The armor, once you learn how to use it, was actually pretty decent and coupled to the long 88 it wasn't a bad package.  Was good if used correctly without being OP.

 

Messed around a bit at tier 6.  The Jackson with 90 is already waning on me.  The round from it is just too slow and it's a noticeable dpm decrease from the Hellcat with the 76.  It'd be one thing if every round was a given hit but given the slow shell speed and mediocre gun stats that's not a given.  Right now it looks like my tier 6 TDs will be the Hellcat(76), Nashorn, and (eventually) the Achilles.

 

Also grabbed the A-43 and threw one of my tier 10 RU med crews into it.  That's a fun little tank with some nasty dpm for its tier.

 

At tier 7 the Jagdpanther is turning out to be annoying.  It's a noticeable step down from the SU-152.  For the massive dpm drop the gun should have vastly better stats than it does to compensate (balance 101... something WG has struggled with since the beginning).


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#88 Avalon12

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Posted 12 January 2018 - 2037 PM

 

So basically split between "This sucks" "I like the way this sucks" and "I wish it would suck some more" from the Infantry / Marines / SF joke :)

Eh, not quite.  Though to be fair I always did enjoy good training which usually was an unpleasant experience to many... but how else do you get anything meaningful out of it?

 

Colin was right - I suffer from high expectations for WG and my fellow players.  For WG it's not like the servers were going to close down if they didn't introduce all these OP2W premiums.  Those and the shift to fantasy armor levels at high tiers, forcing more gold spam, were simply moves made to make money at the expense of good gameplay.  For players the expectation that they should be upset about this and that they'd be willing to learn and get better has clearly been shown to be a fantasy.

 

As for recent gaming experiences... the VK 100.01 P has turned out to be a dud so far.  Amazing armor if you use it correctly but the stigma around it means basically everyone I run into just loads gold (and the turret is extremely weak when that happens... you have no room for error when positioning it for deflections).  I retreated down to these tiers to get away from that.  I may actually throw the crew back into the Tiger P since I barely ran into gold spam in that.  The armor, once you learn how to use it, was actually pretty decent and coupled to the long 88 it wasn't a bad package.  Was good if used correctly without being OP.

 

Messed around a bit at tier 6.  The Jackson with 90 is already waning on me.  The round from it is just too slow and it's a noticeable dpm decrease from the Hellcat with the 76.  It'd be one thing if every round was a given hit but given the slow shell speed and mediocre gun stats that's not a given.  Right now it looks like my tier 6 TDs will be the Hellcat(76), Nashorn, and (eventually) the Achilles.

 

Also grabbed the A-43 and threw one of my tier 10 RU med crews into it.  That's a fun little tank with some nasty dpm for its tier.

 

At tier 7 the Jagdpanther is turning out to be annoying.  It's a noticeable step down from the SU-152.  For the massive dpm drop the gun should have vastly better stats than it does to compensate (balance 101... something WG has struggled with since the beginning).

 

That's why i quit back in in Mid 17. Haven't gone back. Don't miss it. I have however returned to AW, (but don't think i'll  be staying too long)


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