It's very pretty, but why did you go with individual rockets appearing in the pods one at a time?
It's called an abstraction.
The alternative would have been not to show any animation at all, or a longer time of inactivity representing the delay between dumping the empty pods in one location, then picking up full pods from a different place. And to show it completely faithfully would mean to have soldier standing around guiding the pod loading process, full pods on the ground, the vehicles maneuvering themselves in a location to dump the used pods here and to pick the new ones up over there, without (ideally) having to move the vehicle, etc.; a substantial complication for comparatively little gain.
I showed it because otherwise few people would ever even know that it was there, even if an MLRS would be supporting them - from some 25 kilometers behind the player's location.